JOEL HEIRES

joel@joelheires.com

BIO

        I take the most pleasure in life while creating, building, fixing, and figuring out how things work.  I enjoy creating thought out experiences with a team of driven individuals and I highly value craft, and relish the challenge of being creative despite necessary limitations in production. I am always looking to learn and grow professionally and personally, and feel fortunate that much of my professional experience has afforded me the opportunity to do so.

Professional Experience

2014-Current: Self Employed

1-1 , 36 cards based on NES games, Illustration, Layout, Package Design, Writing

The Magi, Digital Paintings paired with a collaborators musical tracks

Rob3rt the Robot, Illustrations, Font, and Page Layout for a Children's book

Various Freelance Work, Illustration, Character design, Logo Design, Fine Art

 

2008-2014: Artist, Raw Thrills (Arcade Games)

Galaga Assault (redemption), Jurassic Park Arcade, Super Alpine Racer,

Pacman Chompmania (redemption), Xgames SnoCrossDoodle Jump (redemption), 

Super CarsGuitar Hero Arcade, Super Bikes 2, Nicktoons Nitro 

 

2005-2007: Artist, Game Designer, IHSoft (Casino Gaming)

Reel Deal, Hangar Queen,

4 Seasons, Block Buster

 

2003-2005: Artist, Bearded Toad Entertainment (Handheld Gaming)

Kaplan ACT, Kaplan SAT, Yahtzee

Battle Ship, Trivial Pursuit: Mobile Edition

 

Software Proficiency

Photoshop, Blender, Substance, 3dsMax, After Effects

Education

Carnegie Mellon University Pittsburgh, PA.
Bachelor of Fine Arts