I take the most pleasure in life while creating. I highly enjoy building, fixing, and figuring out how things work. I enjoy creating highly crafted, thought out experiences with a team of driven individuals. I highly value craft, and enjoy the challenge of being creative despite necessary limitations in production. I am always looking to learn and grow professionally and personally, and feel fortunate that much of my professional experience has afforded me the opportunity to do so.
Carnegie Mellon University Pittsburgh, PA.
Bachelor of Fine Arts, 2002
2014-Current: Self Employed
Illustrations, Font, and Page Layout for a Children's book, Rob3rt the Robot
2008-2014: Artist, Raw Thrills (Arcade Games)
Galaga Assault (redemption), Jurassic Park Arcade, Super Alpine Racer,
Pacman Chompmania (redemption), Xgames SnoCross, Doodle Jump (redemption),
Super Cars, Guitar Hero Arcade, Super Bikes 2, Nicktoons Nitro
2005-2007: Artist, Game Designer, IHSoft (Casino Gaming)
Reel Deal, Hangar Queen,
4 Seasons, Block Buster
2003-2005: Artist, Bearded Toad Entertainment (Handheld Gaming)
Kaplan ACT, Kaplan SAT, Yahtzee,
Battle Ship, Trivial Pursuit: Mobile Edition
Photoshop, After Effects, Maya, 3dsMax